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Sunday, February 8, 2015

@MAX Tray Player, turns your taskbar into a Music Player!

@MAX Tray Player is a small, easy to use but fairly powerful multimedia player intended for everyday use.
Do you like to listen to background music when working with other Windows applications? Then @MAX Tray Player is for you. The program inserts control buttons right into your Windows tray. You don't even have to open the main program window to control the player. While it is lightning fast and has a low impact on system resources, @MAX Tray Player is still a powerful and feature-rich media player.

Tray Player can play audio, video and other multimedia files in the most popular formats, including:

  •     Windows Audio Files (wav, snd, au...)
  •     MPEG Audio Files (mp3, mp2, mpa...)
  •     MIDI Files (mid, midi, rmi...)
  •     Windows Video Files (avi)
  •     MPEG Video Files (mpeg ,mpg, m1v, mpe...)
  •     Windows Media Files (wm, wma, wmv...)
  •     OGG Vorbis Files (ogg)
  •     Free Lossless Audio Codec Files (flac)
  •     Advanced Audio Coding Files (aac, m4a)
  •     Apple Lossless Files (alac)
  •     Monkey's Audio Files (ape)
  •     Musepack Files (mpc)
  •     True Audio Files (tta)
  •     WavPack Files (wv)
  •     OptimFrog Files (ofr)
  •     Tracker Files (mo3, it, xm, s3m, mtm, mod, umx)
  •     Audio CDs (cda)
  •     Shoutcast or Icecast Streams (mp3, aac, ogg)
  •     Playlist Files (pls, m3u, cue)
 And to top all that, @MAX Tray Player is absolutely free!



Screenshots
 


Sunday, April 6, 2014

Torchlight v1.15 Full Version + Crack


Word of Ember blazed across the land, and the town of Torchlight flared to life.

Ember is the essence of magic and the keystone of alchemy; it lures the restless with promises of power and riches. Miners burrowed deep beneath the dirt streets of Torchlight, discovering veins of the ore richer than any found in living memory- but they were not the first to covet these mines. The miners broke through into the buried past, a dangerous labyrinth of caverns and ruined civilizations, twisted creatures and the bones of those who came before. Evil bubbles up from the depths and threatens to overrun this town as it has so many others. The heart of a villain has infused the Ember, and his darkness seeps through the veins. To survive, the townspeople must break the cycle of destruction; they need a champion who can destroy the evil at its root. Removing the source of the rot may purify the Ember, but it is a long and perilous journey. The champion must battle through rock and fire, through lost cities and ancient tombs, into the palace of the villain himself.

The adventure is set in the mining settlement of Torchlight, a boomtown founded on the discovery of rich veins of Ember – a rare and mysterious ore with the power to enchant or corrupt all that it contacts. This corruptive power may have dire consequences however, and players set out into the nearby mountains and depths below to discover the full extent of Ember’s influence on the civilizations that have come before.

Players will choose from among three character classes, and venture from the safety of the town of Torchlight into randomly generated dungeon levels, with a huge variety of creepy monsters, endless variations of loot to find, and quests to complete. The endless randomization ensures a long-lived gameplay experience.

Three Classes Available :
> Destroyer

   Type : Melee Oriented
   Primary Weapons : Swords, Blades, Spears, Axes,etc.
   Speciality : Close-combat








> Vanquisher
   Type : Ranged oriented
   Primary Weapons : Bows, Crossbows, Pistols, Rifles.
   Speciality : Long-range Attack




> Alchemist
   Type : Magic Oriented
   Primary Weapons : Staves, Wands, Scepters.
   Speciality : Wide-area Attack
         





Screenshots






Trailer












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>>Download Link<<
Crack : Click here

Sunday, March 2, 2014

Robots could be future playmates for kids

As technology continues to improve, humanlike robots will likely play an ever-increasing role in our lives: They may become tutors for children, caretakers for the elderly, office receptionists or even housemaids. Children will come of age with these androids, which naturally raises the question: What kind of relationships will kids build with personified robots?

Children will view humanoid robots as intelligent social and moral beings, allowing them to develop substantial and meaningful relationships with the machines, new research suggests.

Researchers analyzed the interactions between nearly 100 children and Robovie, a 3-foot-tall (0.9 meters) robot developed by the Advanced Telecommunications Research Institute in Japan. In the study, two technicians controlled Robovie remotely from another room, leading the children to believe that the robot was autonomous. The researchers imparted humanlike behavior to the robot, such as having Robovie claim unfair treatment when he was told to go into the closet at the end of the interaction sessions.

Follow-up interviews with the children showed that the kids believed Robovie had mental states, such as being intelligent and having feelings, and was a social entity capable of being a friend and confidante. Many of the children also believed that Robovie deserved fair treatment and should not be psychologically harmed.

"We typically think [of] robots as rational calculators rather than humanlike and emotional," said Adam Waytz, a psychologist at Northwestern University in Illinois, who was not involved in the study. "But this research provides a nice example of how endowing a robot with emotions can lead children to treat the robot as a companion and to consider its moral standing."

A mental, social and moral entity

A major goal in the field of human-robot interaction is to determine how people will behave socially with robots in the near future. Will we treat robots as tools to be used and tossed aside at will, or will we see them as moral entities deserving of fairness and rights?

To find out, Solace Shen, a psychology doctoral student at the University of Washington, and her colleagues recruited 90 children ages 9, 12 or 15 years old to interact with Robovie. The robot has some autonomous functions and speech recognition, but the researchers instead chose to control Robovie themselves.

"We tried to create a situation where people come in and interact with the robot in what would be a possible future scenario," Shen told LiveScience.

The 15-minute interaction sessions had several stages designed to impart Robovie with seemingly human characteristics and behavior. For example, Robovie introduces himself to the children, shows them an aquarium and teaches them about the ocean, asks them to move a ball out of his way, plays "I Spy" and argues with a researcher, who is present for the entire session.

In the last leg of the session, a second researcher interrupts the "I Spy" game to tell Robovie that he is no longer needed and has to go into the closet. Robovie objects and says that he is scared of being in the closet, but the researcher puts him in there anyway.

Immediately following the staged interactions, the researchers interviewed each child for 50 minutes. The majority of the children thought that Robovie had mental states; for instance, 79 percent believed he was intelligent and 60 percent believed that he had feelings. On the social side of things, 84 percent of the children said they might like to spend time with Robovie if they were lonely and 77 percent believed that he could be their friend.

Fewer children attributed Robovie with moral rights: 54 percent of the children believed it was wrong to put Robovie in the closet (whereas 98 percent said it would be wrong to put a person in a closet), and 42 percent believed that Robovie should be paid if he teaches peopleabout the ocean all day long.

A fanciful view

Overall, fewer 15-year-olds saw Robovie as a mental, social and moral being than did the 9- and 12-year-olds, who scored the robot relatively the same on mental capacity. "But even though the 15-year-olds attribute less of these qualities, overhalf of them scored pretty high for Robovie as a mental, social, moral entity," Shen said.

The older children may just have a less "fanciful" view of robots and see them as mechanical machines. Alternatively, their views may have something to do with adolescents, which is a "unique age group that comes with its own issues and struggles," Shen explained. To really figure it all out, the researchers need to follow up with similar studies involving Robovie and adults.

"If we did [that] and we saw that this developmental trend continues, then it would give us more clear evidence that maybe the older you get, the more you lose this fanciful view of robots," Shen said.

Whatever the case, the researchers think that the results have important implications for the design of future robots. If engineers design robots to simply obey orders, the master-servant relationship that children experience may trickle into their interactions with other humans. Is it then better to design robots with the ability to "push back" as Robovie did when he was instructed to go into the closet?

Shen said there is no easy answer to which design scheme is better.

"I don't think children will treat robots as nonsocial beings, they will treat them as social actors and interact with them in social ways," she said. "But we need more data and evidence to see how adults, as well as children, will develop relationships with these robots."

The study was published in the March issue of the journal Developmental Psychology.
(Source : http://www.foxnews.com/.Article by Joseph Castro)


[Alif Wisesa Muhammad 9.3/5]

Successful launch for rain-tracking satellite

A Japanese rocket roared into orbit early Friday (Thursday afternoon ET) carrying what NASA calls its most precise instrument yet for measuring rain and snowfall.

The Global Precipitation Measurement (GPM) satellite is the first of five earth science launches NASA has planned for 2014. The 4-ton spacecraft is the most sophisticated platform yet for measuring rainfall, capable of recording amounts as small as a hundredth of an inch an hour, said Gail Skofronick Jackson, GPM's deputy project scientist.

The $900 million satellite is a joint project with the Japanese space agency JAXA, and it lifted off from Tanegashima Space Center at 3:37 a.m. Friday (1:37 p.m. Thursday ET). In a little over a half hour, it had reached orbit, deployed its solar panels and began beaming signals back to its controllers, NASA said.
Also, once fully activated, GPM will use both radar and microwave instruments to detect falling snow for the first time. It will also combine data from other satellites with its own readings, beaming back a snapshot of worldwide precipitation every three hours, Jackson said.

"We can start using the data for all sorts of applications -- for floods, for landslide predictions, for tracking hurricanes so we know what part of the coastline to evacuate," Jackson said.

That data will boost not only immediate storm forecasts, but also aid climate scientists who have been working on long-term models of a changing world.

"We can start validating and verifying what the scientists are saying from the models that say we're going to have more extreme precipitation," she said. "Where there's heavy precipitation now, the climate models are saying there'll continue to be more intense precipitation there, and where there's droughts, they think the droughts will be more intense."

The craft has enough fuel for at least five years and is expected to last longer -- so when combined with earlier missions, it will give NASA an unbroken 25- to 30-year rainfall record, Jackson said.
(Source : http://edition.cnn.com/.Article by Matt Smith and Elizabeth Landau)


[Alif Wisesa Muhammad 9.3/5]

Apple will launch iOS in the car with Ferari, Mercedes, and Volvo


Apple's "iOS in the Car" operating system, which would let drivers access various iPhone functions through a car's built-in screen, is set to head out of the garage next week, says a report. Ferrari, Mercedes-Benz, and Volvo are the automakers on board for the launch, says the Financial Times, which cited unnamed sources in reporting that the official announcement will take place at the Geneva Motor Show.

Apple talked up iOS in the Car at its Worldwide Developers Conference last year, with VP Eddy Cue -- a Ferrari board member -- showing a mock-up of a car's LCD with Apple menu buttons for maps, phone, music, and messaging. Cue said the functions could be accessible via Siri as well. Many cars already include integration with iOS music functions. Cue said Chevrolet, Ferrari, Honda, Jaguar, Mercedes, Nissan, Volvo and others would be introducing iOS integration this year.

Beyond smartphones, "the bigger opportunity for Apple and its ecosystem is becoming essential not just for people texting, checking news, watching movies, and playing games, but for massive growth areas such as transportation, home automation, and health care," CNET's Dan Farber noted last week, following a report that Apple's head of mergers and acquisitions had met with Elon Musk, CEO of electric-car maker Tesla, in 2013.

Apple's rivals are also aware of those opportunities. The Wall Street Journal reported in December that Google had teamed up with Audi to develop in-car entertainment and information systems based on its Android OS. And, of course, on the home automation front, Google is set to buy Nest for $3.2 billion.
(Source : http://news.cnet.com/.Article by Edward Moyer)


[Alif Wisesa Muhammad 9.3/5]

Saturday, March 1, 2014

Iranian Scientist Claims to Have Built "Time Machine"




It's not quite Back to the Future, but a young Iranian inventor claims to have built a time machine that can predict a person's future with startling accuracy.

Ali Razeqi, who is 27 and the "managing director of Iran's Center for Strategic Inventions," claims his device will print out a report detailing an individual's future after using complex algorithms to predict his or her fate.


According to the Daily Telegraph, Razeqi told Iran's state-run Fars news agency that his device "easily fits into the size of a personal computer case and can predict details of the next 5-8 years of the life of its users. It will not take you into the future, it will bring the future to you."

Razeqi says Iran has decided to keep his prophetic time machine under wraps for now out of fear that "the Chinese will steal the idea and produce it in millions overnight."

Iran's Deputy Minister of Science, Research, and Technology dismissed Razeqi's claims on Friday in an interview with Fars—a sign of just how much attention the story has received.

We talked to Thomas Roman, a theoretical physicist at Central Connecticut State University and a co-author of the book Time Travel and Warp Drives, to ask about the possibilities for a Razeqi-like time machine and to debunk popular misconceptions about time travel. Here's an edited version of our interview:

What do you think of Razeqi's claim that he's built a time machine that can predict a person's future?

It's completely nuts.

Does his alleged time machine break any laws of physics?

It's hard to know because it's so wacky.

What are some popular misconceptions about time travel?

One popular misconception is that you could go back to any time in the past. And that's not true. You can only go back as far as the time when the time machine was invented. So if I invent my time machine today and I wait 30 years and go back to the past, the farthest back in the past I can go to is today when I turned my time machine on.

Another major misconception—and you see this a lot in time travel movies—is the idea that you can go back in time and change the timeline. In these stories, the time traveler goes backward in time and does something that mucks up the future and subsequently has to do something to "restore the timeline." However, that can't be the case, since we can't have the same event both happen and not happen in the same universe. You can't change the past.

For example, suppose I go back in time and try to kill my grandfather. If I succeed, then of course I'm never born and I could never have made the trip back using the time machine.

Once again, we can't have the same event—the killing of my grandfather—both happen and not happen in the same universe.

Is there any way of getting around this "grandfather paradox"?

There are two possibilities. One is what's sometimes called the self-consistency scenario, in which all events along the time loop that I make are adjusted to be self-consistent.

So for example, if I go backward in time and try to shoot my grandfather, something will always prevent me from doing so. The recoil on my shoulder makes me miss, or my grandfather ducks, or I change my mind. It's like the universe and the laws of physics are conspiring to make things consistent.

The other possibility is that when I shoot my grandfather the universe splits and there's one universe in which I shoot my grandfather and there's another universe in which I did not shoot my grandfather.

Didn't split timelines play a role in the latest Star Trek reboot by J. J. Abrams?

Yeah, there was something along those lines. In the movie, the Romulan bad guy Nero goes back to the past to get revenge against Spock, who he claims is responsible for the destruction of his home planet Romulus. So he's going to get even by going back into the past to destroy [the planet] Vulcan.

But since Vulcan wasn't destroyed in the original timeline—the one Nero came from—then upon going back into the past, he causes the universe to branch.

So the Vulcan he destroys is not the one in his original timeline, but the one in the new branch. So he's not really getting revenge on the original Vulcan from his timeline. But I suppose revenge is revenge.

That aside, I thought that [using the concept of a split timeline] was a clever way of rebooting the franchise because then you have the same characters but you don't have to slavishly follow the past history of the episodes since you're in a new timeline where everything can be different.

Okay, so you might not be able to travel to the past. But is future time travel possible?

There's no problem with that. In fact, we know how to do it in principle. If you travel very close to the speed of light, time slows down for the space traveler compared to someone on Earth.

Another way of traveling to the future is by orbiting very close to a black hole. For example, if you orbit around the black hole at the center of our galaxy, you could also have your time stretched relative to observers on the Earth.

If future time travel is possible, then could a time machine like the one the Iranian businessman claimed to have built actually work?

Going to the future is no problem. A mechanism for traveling into the future is afforded by [Einstein's] special theory of relativity. It's when you try to go backward that you run into the grandfather paradox. However, that said, what the businessman claims to have built is still nuts.

One thing that's rarely mentioned in time travel stories is that if you travel back only in time but stay in exactly the same point in space, the Earth won't be there anymore. So wouldn't time travel require traveling through space as well?

Yes, it would have to. The Earth is turning on its axis, and it's orbiting the sun. So the Earth isn't always in the same spot in its orbit. So if you're staying in the same place and traveling back to the past, the Earth is gone from underneath you. When you stop your time machine, you'll be in a bit of a pickle.

Why do you think time travel is so popular in books and movies?

You have to admit, it's a pretty tantalizing idea. Part of the appeal is that you can go back and see things for yourself that you only know through history books and the geological record. I think everybody would think it'd be really cool to go back and see dinosaurs or go back and visit ancient Greece.

I think another appeal is we all have things in our past that we wished that we hadn't done, or that we wished hadn't happened. And I think there's the desire to be able to go back and prevent those things from having happened.
(Source : http://news.nationalgeographic.com/.Article by Ker Than)


[Alif Wisesa Muhammad 9.3/5]